Ability Name | Ability Description | AP Ratio |
Dizzying Smash |
An area attack that deals damage and lowers resistances.
With a thunderous swing of his skull-topped staff, the Great Goblin hammers the ground before him, dealing 50/85/120/160 Ability Damage to Enemies within medium range. Additionally, stricken foes have their Basic and Ability Damage Resistances reduced by 3%/6%/9%/12% for 6.0 seconds. This ability gains a small benefit from increased Ability Power. |
0.09 |
Ramming Oppression |
A damaging area attack.
The Great Goblin bellows in a fearsome rage, slamming his Enemies in a Target Area for 60/90/120/160 Ability Damage. Enraged by his own anger, the Great Goblin inflicts Damage upon himself with the force of the assault, losing 8%/8%/8%/8% of his Health. This Ability gains a small beneift from increased Ability Power. |
0.14 |
Ancestral Will | Restores health and causes Great Goblin to become immune to damage for a brief time. | 0.07 |
Goblin Insult | A leap attack that knocks-up, damages, and taunts opponents. | 0.24 |